Global: Viewports

Description

Defines viewports, which are 2D and 3D regions of space in the model. These can be used to visually isolate parts of a model within, and/or outside of, the viewports.

Viewports can be used in conjunction with other entity display options including show/hide selected, show by property, sets and groups.

Viewports can also be used as selection regions in the Select by 3D Region tool. This allows for often-used 3D regions to be easily retrieved without having to redefine them each time.

Dialog

New viewport

Opens the Select by 3D region dialog to define the boundary of a new viewport.

Delete viewport

Deletes the highlighted viewport.

Edit viewport name

Edits the name of the highlighted viewport.

Set partial or fully enclosed

Switches the viewport mode between Full and Partial.

Selections

Selects all, clears all, inverts all viewport visibility states.

Update/Autoupdate

If set, redraws the model window automatically as changes are made in the dialog.

If not set, the current changes are not applied to the model window until OK, Apply or the Autoupdate icon is pressed.

Viewports list

Show entities outside viewports

If set, entities outside all selected viewports are also displayed.

To display only entities that are within the selected viewports, clear this setting.

Reordering viewports

The order of the listed viewports can be changed by using mouse drag-and-drop actions on the viewport list.

See Also